using System;
using System.Collections.Generic;
using System.Text;
using System.Diagnostics;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content.Pipeline;
using Microsoft.Xna.Framework.Content.Pipeline.Graphics;

namespace Oops.Xna.Framework.Content.Pipeline
{
	[ContentImporter(".xna_scene", DefaultProcessor = "No Processing Required", DisplayName = "Oops! XNA Scene File")]
	public class XnaSceneImporter : ContentImporter<NodeContent>
	{
		public override NodeContent Import(string filename, ContentImporterContext context)
		{
			return null;
		}
	}
}
